common(s) -- dossier(s) / goal(s): reward(s) / punishment(s)?

_ .. / ... / vision(s) / science / art(s) / education(s) / machine(s) / _ / .

draw(s):: game(s) / persuasive(s) = story + dilemma(s)

read(s):: tribe(s) / challenge(s) / hedonic calculus / rule(s) []

play / casual / flower / story / game(s) / wave(s) / cycle(s) Æ