topical media & game development
common(s)
--
dossier(s)
/
power(s)
:
reward(s)
/
punishment(s)
?
_
..
/
...
/
vision(s)
/
science
/
art(s)
/
education(s)
/
machine(s)
/
_
/
.
game(s)
/
persuasive(s)
=
story
+
dilemma(s)
strength
wisdom dexterity constitution charisma
intelligence
student(s)
/
challenge(s)
/
hedonic calculus
/
SOG
/
play
/
casual
/
flower
/
story
/
game(s)
/
wave(s)
/
cycle(s)