control -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _


education(s) question(s) moral(s) rethoric(s) war(s) []


... in self-control situations ... -- ... habits function to help us avoid making decisions on a case-by-case basis, to commit us to decisions made earlier, and to reap the benefits of following abstract rules rather than particular impulses ... ...

experiment knowledge illusion scratch engine craft maze run ar x

life / closure(s) / reflect(s) / fight(s) / science of self-control []

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ