game(s) -- prisoner's dilemma(s) / it's all in the game / C4(X) / ...

_ .. / / common(s) / display(s) / create / art(s) / _ / .

draw(s):: scenario(s) / storytelling in the digital age []

resource(s) / guide(s) / place(s) / story / time(s) /... / sign(s) []

play / dynamic / math / sensor(s) / map(s) / screen(s) / cycle(s) Æ