information -- payoff(s) / challenge(s) / game(s) / math(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _

draw(s) civic mission frame(s):: information / education

(P)IM MMA SG


deep connection between uncertainty and information
only novelty brings forth information
would you read a newspaper if you already knew what was in it?

... ... ... brain(s) engine(s) script(s) create(s) narrative(s) impact(s) closure(s) ... ... ...

player read(s):: [] search: space / impact(s) / reference(s) []

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ