allegory vs algorithm(s) -- space(s)

_ .. / experience(s) / error(s) / gap(s) / space(s) / screen(s) / _ / .


the game is a knowable algorithm from which you know you can escape.
... gamespace is an unknowable algorithm from which there is no escape.
the game is just like the gamespace of everyday life, except that the game can be saved.

cited from: Gamer Theory

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