topical media & game development
project(s)
-- according to
Aristotle
/
visual(s)
_
..
/
theme(s)
/
create
/
common(s)
/
art(s)
/
_
/
.
twinkle(s)
/
difference(s)
final cause --
what
/ goal of project(s)
material cause --
how
/ tools & technology
efficient cause --
when
/ (y)our work
final cause --
why
/ personal motive(s)
pill(s)
/
defragment(s)
/
deliverable(s)
/
story
/
product(s)
/
flower(s)
/
dynamic(s)
/
challenge(s)
/
skill(s)