_ .. / ... / / theme(s) / create / common(s) / art(s) / space(s) / _ / .


screen(s) ... the most dominant persuasive technology


play / urban / choice(s) & challenge(s) / travel(s)

remember |> (.CREATEwar(s) (+/+)

confession(s) / resource(s)

topic(s) / screen(s) / / reflect(s) / war(s) / skill(s) / cycle(s)