mind -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _


education(s) question(s) moral(s) rethoric(s) war(s)


... an evolutionary understanding changes attitude(s) -- therefore may affect almost anything we do, but sometimes quite indirectly and only after considerable delay ...

experiment knowledge illusion scratch engine craft maze run ar x

life / closure / reflect(s) / fight(s) / biology of moral systems []

norm(s) utopia rule(s) ethic(s) answer(s) failure(s)


* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ