topical media & game development
game(s)
--
meaning
/
C4
(
X
)
/
engine(s)
/
space(s)
/
resource(s)
instruction
/
second life
/
climate
/
mashup(s)
/
panorama
/
_
/
.
twinkle(s)
/
difference(s)
challenge
-- relevance,
feedback
, confidence
curiosity
--
cognitive
/
sensitive
discrepancy
control
-- contingency,
choice
, power
context
-- intrinsic or extrinsic
metaphor(s)
gaming is a waste of time
/
MW2008
/
design
/
game(s)
/
ximpel
play
/
war(s)
/
dynamic(s)
/
challenge(s)
/
value(s)
/
theory