game(s) -- x / happy / map / engineer / waste of time / skill(s) ? ...

_ .. / experience(s) / chart(s) / design(s) / human(s) / instinct(s) _ / .

draw(s) lost image:: innovation / collaboration []


... as if you could kill time without injuring eternity ...

find beach guard(s):: plan(s) survival course(s) [] Walden []

... ... ... brain(s) engine(s) script(s) create(s) narrative(s) impact(s) closure(s) ... ... ...

math / program / scenario(s) / design / time / perspective []

_ play / confession / theme(s) / critical / love / story / cycle(s) ! Æ