creative technology
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
interactive visualization
/
serious games
resource(s)
_
/
.
design obstacle(s) -- resistance to change
role(s)
/
attitude(s)
/
method(s)
/
innovation(s)
/
_
/
.
sponsor(s) (design) team supplier(s) producer(s) distributor(s) purchaser(s) user(s) (system) operator(s) society
John Chris Jones --
Design Methods
[]
readme
new(s)
workshop(s)
project(s)
CA1
CA2
CA3
CA4
CA5
course(s)
interactive visualization
/
serious games
resource(s)
_
/
.
(C)
Æliens
09/09/09
creativetechnology.eu