payoff -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s) ...

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _

draw(s) civic mission frame(s):: game matrix / war(s) []

T = temptation, R = reward, P = punishment, S = sucker

[] look happy player read(s):: serious gaming / utopia []

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ