topical media & game development
graphic-canvas-example-draw-text.htm / htm
<script type=text/javascript>
function draw() {
var ctx = document.getElementById('canvas').getContext('2d');
ctx.shadowOffsetX = 2;
ctx.shadowOffsetY = 2;
ctx.shadowBlur = 2;
ctx.shadowColor = "rgba(0, 0, 0, 0.5)";
ctx.font = "20px Times New Roman";
ctx.fillStyle = "Black";
ctx.fillText("Sample String", 5, 30);
}
</script>
<body onload="draw();">
<canvas id="canvas" width="200" height="200"></canvas>
(C) Æliens
20/2/2008
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