topical media & game development
graphic-processing-learning-15-example-15-8-example-15-8.pde / pde
// Learning Processing
// Daniel Shiffman
// http://www.learningprocessing.com
// Example 15-8: Adjusting image brightness
PImage img;
void setup() {
size(200,200);
img = loadImage("sunflower.jpg");
}
void draw() {
loadPixels();
// We must also call loadPixels() on the PImage since we are going to read its pixels. img.loadPixels();
for (int x = 0; x < img.width; x++ ) {
for (int y = 0; y < img.height; y++ ) {
// Calculate the 1D pixel location
int loc = x + y*img.width;
// Get the R,G,B values from image
float r = red (img.pixels[loc]);
float g = green (img.pixels[loc]);
float b = blue (img.pixels[loc]);
// We calculate a multiplier ranging from 0.0 to 8.0 based on mouseX position.
// That multiplier changes the RGB value of each pixel.
float adjustBrightness = ((float) mouseX / width) * 8.0;
r *= adjustBrightness;
g *= adjustBrightness;
b *= adjustBrightness;
// The RGB values are constrained between 0 and 255 before being set as a new color.
r = constrain(r,0,255);
g = constrain(g,0,255);
b = constrain(b,0,255);
// Make a new color and set pixel in the window
color c = color(r,g,b);
pixels[loc] = c;
}
}
updatePixels();
}
(C) Æliens
20/2/2008
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