[]
readme
course
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthoughts
appendix
references
examples
resources
_
local info
- gamedev.nl
- S.V. Bhikhari 3D Gaming
game related concepts
- funativity -- www.gamasutra.com/features/20041110/falstein_01.shtml
game development resources
pc.watch.impress.co.jp/docs/2003/1218/sony_06.wmv
- TV -- news.bbc.co.uk/2/hi/technology/4180453.stm
- portable game library -- plib.sourceforge.net/
- tangent -- www.wildtangent.com
- igda -- www.igda.org
- tools -- www.gdmag.com/flanomination.htm
- forum -- forum.gamer.nl
- gamedev -- www.gamedev.net
- strategy -- www.lostlogic.com
- 3D -- www.moon-labs.com
- wordware -- www.wordware.com/files
- butterfly.net -- butterfly.net/platform/technology/index.html
- secure play -- www.secureplay.com/promos/gamasutra.htm
- wild-magic -- www.wild-magic.com/
- gamasutra -- www.gamesutra.com/
- darwin3d -- www.darwin3d.com/
- game developers magazine -- www.gdmag.com/homepage.htm
- education -- www.gamasutra.com/education/
[]
readme
course
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthoughts
appendix
references
examples
resources
_
(C) A. Eliëns 21/5/2007
You may not copy or print any of this material without explicit permission of the author or the publisher.In case of other copyright issues, contact the author.