topical media & game development
resources, tools & technology
What do you need to have to start working on your multimedia project?
that depends, naturally, on what you want to do.
In the following, I will give a brief overview
of resources, tools and technolgies that you might find useful
or that you might want to explore.
This overview consists mainly of urls
and a brief characterization and in some cases an indication
of a price range.
This overview is definitely not meant to be complete,
and is only included for your convenience,
so that you don't have to google
it yourself.
In the online version of the book more (online) resources
are given, as well as a (clickable) list of all urls
that appear (as a footnote) in the book.
resource(s)


This section contains a variety of itmes,
including a selection of online tutorials and thesauri.
Some examples are given of online museum tours
and listings are included of the media art and cultural
heritage institutes mentioned in the book.
But we will start with introducing briefly
with what you need for 3D
authoring and rendering,
since this is what we have primarily focused on in theis book.