topical media & game development
[]
readme
course(s)
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthought(s)
appendix
reference(s)
example(s)
resource(s)
_
chart(s)
/
help
/
lookat(s)
/
tutorial(s)
section 0
-- getting started
section 0
-- getting started
lookat --
www.adobe.com/products/flex
flex SDK --
opensource.adobe.com/wiki/display/flexsdk/Downloads
:
flex 3
/
flex 4
IDE? --
flex builder (sdk 3)
/
labs.adobe.com/technologies/flashbuilder4
read --
flash player 10
/
developer documentation
explore --
bubblemark.com
/
www.google.nl/search?q=rich+internet+applications
course(s) --
multimedia authoring
/
interactive visualization
multimedia authoring
/
interactive visualization
flex/as3 sdk --
declarative + operational
web-based multimedia
-- flash(player) is (de facto)
standard
coding multimedia --
design +
development
application(s)
--
alien(s)
...
(musical) flowers
...
shopping
...
tunnel(s)
...
flow(s)
explore,
copy & paste
, understand, adapt
explore,
copy & paste
, understand, adapt
lookat(s)
--
selected examples
flex & actionscript
--
from
livedocs
animation(s)
--
foundation animation:
making things move
flex construct(s)
--
professional flex 2
example(s)
--
miscellaneous topics
getting (in) shape(s)
help
/
getting (in) shape(s)
image gallery --
tutorial
/
example
bitmaps/filters --
tutorial(s)
amf php --
tutorial
/
example
(u)maps --
tutorial
/
example
[]
readme
course(s)
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthought(s)
appendix
reference(s)
example(s)
resource(s)
_
(C)
Æliens
04/09/2009
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