interface screen : public canvas
{
screen(char* p,char* options = "");
screen(widget* w,char* p,char* options = "");
virtual ~screen();
int line(int x1,int y1,int x2,int y2,char* options = "");
int line(char* linespec,char* options = "");
int oval(int x1,int y1,int x2,int y2,char* options = "");
int circle(int x,int y,int r,char* options = "");
int polygon(char* linespec,char* options = "");
int rectangle(int x1,int y1,int x2,int y2,char* options = "");
int square(int x,int y,int r,char* options = "");
int bitmap(int x,int y,char* bitmap,char* options = "");
int text(int x,int y,char* txt,char* options = "");
void move(int id,int x,int y); // move item
void move(char* fig,int x,int y); // move figure
void del(int id); // destroy item
void del(char* fig); // destroy figure
void tag(int id,char* tg); // add a tag
char* tags(int id); // which tag ?
int overlapping(int x,int y); // which item on (x,y)
char* items(int x,int y);
void postscript(char* fn); // generate postscript
};
slide: SYNOPSIS