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about Steering, Collaboration, VR, Measurement and Parallel Computing


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Conferences


  • VR'2001
    March 13-17, 2001, Pacifico Yokohama, Yokohama/Tokyo, JAPAN
    Deadline : September 1, 2000

  • CHI 2001 (Computer-Human Interaction)
    The CHI 2001 Conference on Human Factors in Computing Systems will take place in Seattle, Washington, March 31-April 5, 2001. The annual CHI conference is the leading international forum for the exchange of ideas and information about human-computer interaction (HCI).
    Deadline : 8 September 2000

  • CVE : The Third International Conference on Collaborative Virtual Environments
    CVE 2000 is an international conference dedicated to the design, development and use of collaborative virtual environments (CVEs). It is the third conference in this bi-annual series, and attracts delegates from a wide number of fields. A CVE is a computer-based, distributed, virtual space or set of places. In such places, people can meet and interact with others, with agents or with virtual objects. CVEs might vary in their representational richness from 3D graphical spaces, 2.5D and 2D environments, to text based environments.

  • IPT'2000
    The Fourth International Immersive Projection Technology Workshop

  • Siggraph 2000
    ....


Journals




Topics


  • Steering


    • Applications

      Cosmic worm (Chicago)
      Steering a high performance computing application from a virtual environment. Early work from Cruz-Neira team. Connect a simulation of cosmic phenomena (gravitational waves, Theory of General relativity) to a Cave, through high speed network : from a CM-5 to Cave through Ethernet to FDDI to HIPI. Use an optimized message-passing library (DTM). Computation in a pipeline manner : data set comming from the CM-5, plus "Marching-Cube" on the Onyx, plus visualization. Steering : "menu and slider"-based, start, stop, resume and modification of parameters. Visualization with/without sub-sampling, zoom.

      Stalk: An Interactive System for Virtual Molecular Docking
      David Levine, Michael Facello, Philip Hallstrom, Gregory Reeder, Brian Walenz, and Fred Stevens.
      Argonne National Laboratory.
      Several recent technologies--genetic algorithms, parallel and distributed computing, virtual reality, and high-speed networking--underlie a new approach to the computational study of how biomolecules interact or "dock" together. With the Stalk system, a user in a virtual reality environment can interact with a genetic algorithm running on a parallel computer to help in the search for likely geometric configurations.
      Images at Argonne National Laboratory

      Real-Time Analysis, Visualization, and Steering of Microtomography Experiments at Photon Sources
      Gregor von Laszewski, Mei-Hui Su, Joseph A. Insley, Ian Foster, John Bresnahan, Carl Kesselman, Marcus Thiebaux, Mark L. Rivers, Steve Wang, Brian Tieman, Ian McNulty. PDF
      Globus-based work. Architecture with high-speed network and supercomputers that enables interactive analysis of synchrotron light source data. Reconstruction in a pipeline manner : data from the synchrotron, pre-processing, parallel reconstruction, multiple visualizations (Caves, Immersadeks, or java-based interface with video). Use the CIF (Collaborative Infrastructure Framework) to share the state of the interface. The system allows the scientist to select the parameters set quicker (trial-and-error loop), important because it's expensive or time limited.

      Virtual Surgery
      The NASA Ames Center for Bioinformatics is dedicated to the development and application of advanced visualization, computation and simulation technologies. Research on biomedical/clinical applications, scientific imaging, 3D cell structure analysis and astrobiology.
      Main work: 3-D Reconstruction (data from microscopic serial sections to CT scans) , Scientific Visualization (divese applications from vetibular studies to astrobiology research), Virtual Collaborative Environment Technologies (multicast collaborative interactions for scientific, educational, professional training, and medical applications) Neurotechnology (from biological neuronal circuits and systems to chips, processors and computer architectures).
      VR application : CyberScalpel, Interactive tools for use in virtual surgery
      Papers in "Medicine Meets Virtual Reality Conference Proceedings" Amsterdam 1998 and 1999.

      Macromolecular Modeling and Bioinformatics
      Theoretical Biophysics Group, University of Illinois at Urbana-Champaign
      VMD : VMD is a molecular visualization program for displaying and animating large biomolecular systems using 3-D graphics.
      NAMD : NAMD is a parallel, object-oriented molecular dynamics code designed for high-performance simulation of large biomolecular systems. NAMD is distributed free of charge and includes source code.
      BioCoRE : is a tool-oriented collaboratory for structural biology.
      SuperComputing 99 : Conference demo

      Steering with scripting languages
      Lightweight Computational Steering of Very Large Scale Molecular Dynamics Simulations



  • Collaboration

    Disciple (Rutgers)
    Distributed System for Collaborative Information Processing and Learning

    Distributed Laboratories (George Tech)

    CCF (Emory)
    Collaborative Computing Frameworks for Natural Sciences Research

    STAR TAP
    STAR TAP -- Science, Technology, And Research Transit Access Point -- is a persistent infrastructure, funded by the NSF Advanced Networking Infrastructure and Research division, which is part of the Computer and Information Sciences and Engineering (CISE) directorate, to facilitate the long-term interconnection and interoperability of advanced international networking in support of applications, performance measuring, and technology evaluations. The STAR TAP anchors the international vBNS connections program.
    STAR TAP connects with the Ameritech Network Access Point (NAP) in Chicago, as does the vBNS and other high-speed research networks. It enables traffic to flow to international collaborators from over 100 U.S. leading-edge research universities and supercomputer centers that are now, or will be, attached to the vBNS or other high-performance U.S. research networks.

    iGRID'2000 Demos
    A lot of new networked-demos at iGRID'2000



  • Virtual Reality

    • Systems and and Toolkits

      CAVERNSoft (EVL)
      CAVERNsoft is a C++ hybrid-networking/database library optimized for the rapid construction of collaborative Virtual Reality applications.
      Used by several the main VR projects around the world. Trans-continental demos at SuperComputing conferences.

      DIVE
      The Distributed Interactive Virtual Environment (DIVE) is an internet-based multi-user VR system where participants navigate in 3D space and see, meet and interact with other users and applications.

      MR Toolkit
      MR (Minimal Reality) Toolkit is a set of software tools for the production of virtual reality systems and other forms of three-dimensional user interfaces. It consists of a set of subroutine libraries, device drivers, support programs and a language for describing geometry and behavior. MR provides a device independent and portable platform for the development of VR applications.

       

      Bamboo
      npsnet.nps.navy.mil type of project.See VRAIS'98 paper.

      Shared data objects
      www.alphaworks.ibm.com

      Java shared data toolkit
      java.sun.com

      Avocado
      www.advanced.org


    • Applications



  • Distributed Measurement



  • Parallel Computing (network, shared-memory, threads, ...)

    COTERIE
    It's a testbed for fast prototyping of distributed virtual environment systems. It is designed to support the creation of VE with multiple simultaneous users interacting with many heterogeneous displays and input devices. It's designed around a multi-threaded, modular, object-oriented programming model and supports fully transparent distributed communications via both client-server and replicated distributed objects (a la ORCA). Modula-3 implementation language.

    Globus
    The Globus project is developing basic software infrastructure for computations that integrate geographically distributed computational and information resources. It concerns resource management, security, information infrastructure, comminication, fault tolerance, remote data access.
    Globus is a joint project of Argonne National Laboratory and the University of Southern California's Information Sciences Institute, and led by Ian Foster and Carl Kesselman.



  • What ever ...

 


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