topical media & game development
*
_
..
--
@
media
/
scribble
/
utopia
/
design
/
fun
?
[
:
/
]
_
game
(
s
) as
social system
(
s
) /
display
(
s
)
syntax
semantics
pragmatics
actor(s)
player(s)
/
place(s)
role
(
s
)
goal
(
s
)
rule(s)
event(s)
/
exploration(s)
evaluation
facilitators
resource(s)
game space(s)
situation
context
(
s
)
*
-
play
/
story
/
search
/
flow(s)
/
topic(s)
/
cage(s)
#
!
@
Æ