topical media & game development
self
--
payoff(s)
/
challenge(s)
/
game(s)
/
math(s)
/
plan(s)
*
_
..
--
@
media
/
idea(s)
/
change(s)
/
theme(s)
?
[
:
/
]
_
education(s)
question(s)
moral(s)
rethoric(s)
war(s)
...
all those
virtues
we are encouraged to
develop
-- courage, patience,
persistence
, scepticism, generosity, thrift,
hard work
-- for
example
-- are rooted in
self
-
control
...
...
...
...
blind
(
s
)
judge
(
s
)
control
(
s
)
brain
(
s
)
craft
(
s
)
closure
(
s
)
...
...
...
creative
/
life(s)
/
story
/
fight(s)
/
self as brain
[
]
norm(s)
utopia
rule(s)
ethic(s)
answer(s)
failure(s)
*
-
play
/
social(s)
/
machine(s)
/
method(s)
/
cycle(s)
#
!
@
Æ