utopia(s) -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _


education(s) question(s) moral(s) rethoric(s)


... total quality management ... -- TQM -- strategic planning / active listening / team development / conflict resolution / customer service -- ... supreme faith in individuals as ... experts on their own work ... -- ... may be difficult to implement ...

... ... ... brain(s) engine(s) script(s) create(s) narrative(s) impact(s) closure(s) ... ... ...

story / life(s) / closure(s) / reflect(s) / fight(s) / short history

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ