pervasive game(s) -- travel(s)

_ .. / human(s) / social(s) / need(s) / critical(s) / game(s) / _ / .

twinkle(s) / difference(s)

... there is already a history of alternative forms of travel in cityscapes from skateboarding and rollerskating to trainsurfing and parkour.

these forms are playful, athletic and performative.

the efficiency of moving from one place to another is not at the forefront!


pervasive games

/ play / tribe(s) / network(s) / identity / flow(s) / chart(s) / cycle(s)


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