creative technology
[] readme new(s) masterclass workshop(s) CA1 CA2 CA3 CA4 CA5 project(s) NM1 NM2 NM3 NM4 NM5 resource(s) _ / .

talk show tell print



In Creative Technology visual design is an essential part of the curriculum. Not only for presenting a product or services, but also for creating visual identity ior brand of products and services you develop. As an example of how difficult it is to create visual identity, look at the collection of logo(s) below, which were created by computer science students as a visual design assignment:
insert marek's collage of logo(s).
You see, although each logo is worthwhile in itself, it is not yet what represents Creative Technology.


You might take the challenge to think of a logo for this new curriculum, but it would even be better to participate in the Creative Technology game challenge, where you present the idea of a (serious) game concerning for example energy consumption or urban safety on a one page sheet. Do not forget to put in your logo, and not only participate in the game contest but contribute to the (visual) identity of Creative Technology itself.