design(s) -- attitude(s) to innovation / resistance to change


_ .. / ... / change(s) / method(s) / obstacle(s) / instinct(s) / target(s) / _

draw(s) lost image fight(s):: innovation(s) / collaboration(s)

... the main conclusion that follows from our description of attitudes to innovation, except at the very ends of the chain, there is an inherent resistance to the kinds of radical change at the systems level that seems to be necessary to solve the major design and planning problems of our time ...

happy player read(s):: John Chris Jones -- Design Methods []

play / tribe(s) / network / identity / flow(s) / chart(s) / cycle(s) Æ