expressive(s) -- simulation(s)

_ .. / common(s) / display(s) / create / art(s) / PDF / _ / .

... games and other procedural systems can use processes to create a representation of something that happens in our world -- from the growth of cities, to the marketing of cereal, to the mechanisms of long-term debt.

playing the game involves interacting with this representation, which uses internal processes to exhibit different behavior, making it possible to explore the particular model of how things work.

. / expressive processing / ..