teaching(s) -- serious / persuasive game(s) / fear(s) / ring(s)

_ .. / ... / / theme(s) / create / common(s) / art(s) / space(s) / _ / .

innovation(s) / collaboration(s)

game(s) / persuasive(s) = story + dilemma(s)

... ... ... blind(s) judge(s) control(s) brain(s) craft(s) closure(s) ... ... ...



target(s) / idea(s) / perspective(s) / sign(s) / (X) / network(s)

/ science(s) / role(s) / digital(s) / flow(s) / mechanic(s) / cycle(s)