politic(s) -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s) / closure ... ... ... [] ...

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _

dream(s) / utopia(s) / transform(s) / adventure(s) / ethic(s)

what direction(s) should we take ... ?
... the answers are not easy, but one thing we know for certain: we can only get the right answer(s) by asking the right question(s) ...

REBEL CITIES / ...

education(s) / problem(s) / ritual(s) / build(s) / moral(s)

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ