ritual(s) -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _

ritual(s) / space(s)

... institutions, by the very fact of their existence, control human conduct, by setting up pre-defined patterns of conduct, which channel it in one direction as against the many other directions that would theoretically be possible ...

the social construction of reality

problem(s) / theme(s) / education(s) / quest(s) / manifesto(s)

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ