creative technology / new media
[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

mind -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _


education(s) question(s) moral(s) rethoric(s)


... basic units of representation are the activation vector(s) (for fleeing representation of the here-and-now), the sculpted activation space (for enduring representations of the world's timeless structure), and the tuned matrix of synaptic connections (for shaping those spaces in the first place, and for transforming one high-dimensional representation vector into another) ...

life(s) / closure(s) / reflect(s) / fight(s) / plato's camera []

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ


[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014