education(s) -- payoff(s) / challenge(s) / game(s) / math(s) / plan(s)

* _ .. -- @ media / idea(s) / change(s) / theme(s) ? [:/] _

creative technology / education(s) / design(s) / issue(s)

... opportunity for learning of skill(s) can be vastly multiplied if we open the market(s), ..., this depends on matching the right teacher with the right student, when s/he is highly motivated in an intelligent program, without the constraint of a curriculum ...

deschooling society / space(s)

display(s) / theme(s) / answer(s) / problem(s) / manifesto(s)

* - play / social(s) / machine(s) / method(s) / cycle(s) # ! @ Æ