creative technology / new media
[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

talk show tell print

layer(s) -- experience economy

dream(s) / experience(s) / innovation(s) / _ / .

levelfunctionattributeproductmeasure(s)process
agricultureextractnaturalcommoditiesquantitytrader/market
industrialmakestandardizedgoodspricemanufacturer/customer
post-industrialdelivercustomizedservice(s)qualityprovider/client
nowstagepersonalexperience(s)authenticitystager/guest
post-experienceguideindividualtransformation(s)changeelicitor/aspirant
from: B.J. Pine II, J.H. Gillmore The Experience Economy


[_] readme workshop(s) project(s) CA1 CA2 CA3 CA4 CA5 course(s) - creative exploration(s) / serious games / ethic(s) - resource(s) _ # @ !

(C) Æliens 2014