creative technology
[] readme new(s) masterclass workshop(s) CA1 CA2 CA3 CA4 CA5 project(s) NM1 NM2 NM3 NM4 NM5 resource(s) _ / .

talk show tell print

rework(s) -- detail(s) / ignore the details early on

... / # / creative(s) / work(s) / require(s) / digital(s) / attitude(s) / _ / .

... you often can't recognize the details that matter most until after you start building. That's when you see what needs more attention. You feel what's missing.

and that is when you have to pay attention, not sooner.

rework / cycle(s)


[] readme new(s) masterclass workshop(s) CA1 CA2 CA3 CA4 CA5 project(s) NM1 NM2 NM3 NM4 NM5 resource(s) _ / .

(C) Æliens 09/09/09
creativetechnology.eu