preface -- topical media

This book provides a concise and comprehensive introduction to multimedia. It arose out of the need for material with a strong academic component, that is material related to scientific research.

Indeed, studying multimedia is not only fun. Compare it with obtaining a driver license. Before you are allowed to drive on the highway, you have to take a theory exam. So why not take such an exam before entering the multimedia circus.

Don't complain, and take the exam. After all it makes you aware of the rules governing the (broadband) digital highway.

themes and variations

An underlying thought that motivated the writing of this book is that somehow the gap between authoring and retrieval should be bridged.

In other words, either by developing the technology for extracting features or attributes from multimedia objects, or by applying content annotation for such objects, multimedia information retrieval should be considered as a necessary asset to make a multimedia web an effective information repository.

what do we have to learn?

digital convergence


broadband communication


multimedia information retrieval


Annotated Tour in Amsterdam


intended audience(s)

multimedia course


This book is the result of developing the course notes for an introduction to multimedia for first year Computer Science and Information Science students. Hence, first of all, I like to thank the students that had to endure all the rough drafts of this material, and perhaps not to forget my experiment(s) with the presentation format of it.


  1.  [Convergence],  [Entertainment],  [Experience].
  2.  [Spaces],  [Hypermedia],  [Magic].
  3.  [Codecs],  [MPEG-4],  [Web].
  4.  [Game],  [Animation],  [Cg]
  5.  [MMDBMS],  [IR].
  6.  [MMDBMS],  [Meldex],  [ACOI].
  7.  [MMDBMS],  [Networked],
  8.  [Networked],  [Query],  [Community].
  9.  [Effects],  [Remediation],
  10.  [Chapman1],  [Chapman2],  [Magic],
  11.  [Ultimate],  [VirtualArt],
  12.  [HalfReal],  [Film],  [Cinema],  [Semiotics].