script


  <mx:Script>
  <![CDATA[
  import flash.filters.BlurFilter;
  import flash.filters.GlowFilter;
  import flash.filters.ConvolutionFilter;
  import flash.geom.ColorTransform;
  import mx.collections.ArrayCollection;
  import mx.events.CuePointEvent;
  import mx.controls.videoClasses.CuePointManager;
  [Bindable] public var first:String = //"../assets/clips/tube/123-color.flv";
  "../assets/clips/promo/annotation-editor.flv";
  //"../assets/clips/tube/balloon.flv";
  [Bindable] public var movie:String = first;
  
  [Bindable] private var arrColl:ArrayCollection = new ArrayCollection();
  [Bindable] private var state:uint = 0;
  private var off:int = 0;
  
  
bounce
[Bindable] private var radius:uint = 100; [Bindable] private var ball:Sprite = new Sprite(); [Bindable] private var square:Sprite = new Sprite(); [Bindable] private var slist:Sprite = new Sprite(); [Bindable] private var vx:Number; [Bindable] private var vy:Number; [Bindable] private var bounce:Number = -1.0; //-0.9; [Bindable] private var gravity:Number = 0; //-0.001; private var oval:object_ax_oval; private var cloud:object_ax_cloud; private var obounce:object_ax_bounce; private var oldX:Number; private var oldY:Number; private var sprites:Array; private var smax:uint = 1; private var avx:Array; private var avy:Array; private var arz:Array;