topical media & game development

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  TouchSensor { 
      exposedField SFBool  enabled TRUE
      eventOut     SFVec3f hitNormal_changed
      eventOut     SFVec3f hitPoint_changed
      eventOut     SFVec2f hitTexCoord_changed
      eventOut     SFBool  isActive
      eventOut     SFBool  isOver
      eventOut     SFTime  touchTime

[] readme course(s) preface I 1 2 II 3 4 III 5 6 7 IV 8 9 10 V 11 12 afterthought(s) appendix reference(s) example(s) resource(s) _

(C) Æliens 23/08/2009

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