topical media & game development

talk show tell print

object-oriented programming



  1. internet, for email and surfing
  2. website (with forms)
  3. flat website, with (house) style
  4. interactive website, ordering and negotiation
  5. coupling website and business processes (partial)
  6. full coupling (with feedback)

the (e)business web-ladder (KvK aug 2001)



Principles of Object-Oriented Development

(in the end) you must write a paper

[] readme course(s) preface I 1 2 II 3 4 III 5 6 7 IV 8 9 10 V 11 12 afterthought(s) appendix reference(s) example(s) resource(s) _

(C) Æliens 04/09/2009

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