topical media & game development

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object-oriented programming

Further reading

 [Fowler97] is not only a good introduction to UML, but contains also many useful insights on the process of object-oriented development. Additionally,  [Fowler97a] may be read as a source on analysis patterns, which are reusable elements of analysis and design. For more information on Fusion, consult  [Fusion]. As earlier references on object-oriented methods, I recommend  [Booch94],  [WWW90] and  [Rum91]. Also worthwhile are  [Henderson93] and  [Champeaux93]. An overview and comparative study of design representation methods is given in  [Webster].  [Meyer97] is the ultimate reference on contracts. A more comprehensive article on design by contract is  [Meyer92].

[] readme course(s) preface I 1 2 II 3 4 III 5 6 7 IV 8 9 10 V 11 12 afterthought(s) appendix reference(s) example(s) resource(s) _

(C) Æliens 04/09/2009

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