topical media & game development

talk show tell print

object-oriented programming


  1. Give a definition of the notion of components. How is this related to a definition of objects? Explain the difference between these definitions.
  2. What actual component technologies can you think of? How would you compare them?
  3. Describe Microsoft (D)COM, OMG CORBA, ODMG Persistent Objects. Is there any relation between these standards?
  4. Discuss the Java platform. What perspectives can you think of? Discuss pros and cons.
  5. Describe the architecture of an Internet-based workgroup application. What technology would you use?
  6. What issues may arise in extending a given library or framework with CORBA? Can you think of any solutions?

slide: Questions

(C) Æliens 04/09/2009

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