topical media & game development

talk show tell print

Structural patterns

Composite part/whole collections of components
Flyweight handle/body extrinsic state, many objects
Adaptor wrapper resolve inconsistency between interfaces
Bridge handle/body relate abstraction to implementation
Decorator handle/body to introduce additional functionality
Facade handle/body provides unified interface
Proxy handle/body to defer ... remote, virtual, protection

(C) Æliens 04/09/2009

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