topical media & game development

talk show tell print

pattern(s) / matrix / model(s) / resource(s)



frameworks = components + patterns

Ralph Johnson, CACM Nov. 1997

self-documentation Principle

Bertrand Meyer, OO Software Construction 2nd ed.

the designer of a module should strive to make all information about the module part of the module itself ...

the benefits of frameworks stem from the inversion of control

A Framework defines an Architecture?

software architecture = a set of rules, guidelines, interfaces, and conventions used to define how components and applications communicate and interoperate with eachother ...

see patterns

[] readme course(s) preface I 1 2 II 3 4 III 5 6 7 IV 8 9 10 V 11 12 afterthought(s) appendix reference(s) example(s) resource(s) _

(C) Æliens 04/09/2009

You may not copy or print any of this material without explicit permission of the author or the publisher. In case of other copyright issues, contact the author.