topical media & game development

talk show tell print

example(s) -- edgecodes

The edgecodes documentary film by Phillip Daniels gives an inside account of film editing, a history of the evolution of editing conventions, as well as an account of the technological innovations of the late 20th century and their impact on film editing. It was shown at the documentary film festival IDFA 2004, in Amsterdam. Movies were, as Daniels staes, the new artform of the 20th century, which distinguishes itself from other artforms by ... editing!

The film begins with the statement such as the concept that a film is shot is entirely false, a film is not shot, its is built, continuing with the statements that the message of the movie medium is that of transition, and that a movie must have a beginning, middle and ending, but not necessarily in that order.

The documentary is highly visual, after all it is an editor's movie, and contains many fragments from wellknown movies and interviews with famous directors, among which George Lucas, who introduced the editoroid in the eighties, an editing machine built with at the time modern computing technology. George Lucas, image left above, explained the introduction of his editing machine by saying that he wanted to have a system, ... that is intuitive, obvious, ... and hihgly malleable, ... visual .... He wanted a machine that allowed him to use his moterskills, without the intervention of an engineer. But in the interview he admitted that they were on the bleeding edge in those days. Nowadays, real-time editing, with computer graphics (CG) support is (finally) feasible. See chapter 4.

(C) Æliens 04/09/2009

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