topical media & game development
example(s) -- samurai romanesque
available on Japan's NIT DoCoMo packet-switched
i-mode network, is an example of a mobile game
with a large following.
This massive multi-player game is developed by
the japanese game developer Dwango.
It runs on the Java 2 platform Micro Edition (J2ME).
Players take, as we read in [Samurai]
a virtual journey through 15-th century
Japan, engage other players in real-time battles,
visit historical towns and villages, practice
the art of Zen, engage in romances and even can have children.
This massive multiplayer role-playing game
can accomodate up to half a million players,
and is accounted to be a huge success in Japan.
is an example of
a mobile game incorporating features such as position
awareness, player history, chatting, and effective graphics.
, it is further explained
how the technology with which the game is
implemented positions itself in the
battle for mobile cyberspace
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