topical media & game development

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example(s) -- samurai romanesque

Samurai Romanesque, available on Japan's NIT DoCoMo packet-switched i-mode network, is an example of a mobile game with a large following. This massive multi-player game is developed by the japanese game developer Dwango. It runs on the Java 2 platform Micro Edition (J2ME). Players take, as we read in  [Samurai] a virtual journey through 15-th century Japan, engage other players in real-time battles, visit historical towns and villages, practice the art of Zen, engage in romances and even can have children. This massive multiplayer role-playing game can accomodate up to half a million players, and is accounted to be a huge success in Japan. Samurai Romanesque is an example of a mobile game incorporating features such as position awareness, player history, chatting, and effective graphics. In  [Samurai], it is further explained how the technology with which the game is implemented positions itself in the battle for mobile cyberspace.
[] readme course(s) preface I 1 2 II 3 4 III 5 6 7 IV 8 9 10 V 11 12 afterthought(s) appendix reference(s) example(s) resource(s) _

(C) Æliens 04/09/2009

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