topical media & game development
animation-ch19-Random5.ax
animation-ch19-Random5.ax
[swf]
[flash]
flex
package {
import flash.display.Sprite;
import flash.events.Event;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
public class @ax-animation-ch19-Random5 extends Sprite
{
private var numDots:uint = 300;
private var maxRadius:Number = 50;
public function @ax-animation-ch19-Random5()
{
init();
}
private function init():void
{
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
for(var i:uint = 0; i < numDots; i++)
{
var dot:animation_ch19_Ball = new animation_ch19_Ball(1, 0);
var x1:Number = Math.random() * stage.stageWidth;
var x2:Number = Math.random() * stage.stageWidth;
dot.x = (x1 + x2) / 2;
dot.y = stage.stageHeight / 2 + Math.random() * 50 - 25;
addChild(dot);
}
}
}
}
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
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